The ship marker is the main block to create ships. It looks like a steering wheel, but it acts like a seat. Right click the block to create a ship out of connected blocks and mount it. See Features:Ship for information about the ship blocks. This block currently contains two functional gauges. One gauge always points to the north, the other indicates the speed of the ship it is attached to. A whole circle equals 80 kilometres per hour. The floater only has real functionality when advanced floating physics is enabled in the configuration file. It is simply a very lightweight block, that gives ships the ability to float. To create a ship, simply build it as you build everything in Minecraft. Then it needs a ship marker, which is the main block of the ship and your seat at the same time. Once you right click the block, the ship you created will convert into a moveable chunk and you will mount it. All blocks connected to the ship marker will become part of your ship. However, the ship will never be larger than 16*16*16 blocks and none of the following blocks will be considered part of the ship:Īlso consider that tile entities will work, but are not saved to disk. So watch out with storing items in ship chests/furnaces/etc. Unmounting the ship again will decompile the mobile chunk into normal world blocks, after the ship has been aligned to the world axis. Now you can edit and mount the ship again. Make sure you don’t build or unmount the ship too near to your buildings, or (parts of) your buildings may connect to the ship when mounting it. The ship can be steered like the vanilla Minecraft boat. Although it will act slowly, its maximum velocity is much higher and by constantly sailing the same direction, you will keep gaining momentum. It is also possible to build air ships and. By sneaking the ship will quickly come to a full stop. Archimedes Ships by BalkondeurAlpha features self-designed ships that can actually sail the seven seas. Ships will never break when you hit something. Lists all Archimedes’ Ships mod commands. Shows information about the ship you’re currently sailing.ĭismount the current ship, even when it can not decompile. ” parameter is added, the ship will decompile anyways and overwrite existing world blocks in the process if any.Īligns the currently sailing ship to the world grid, without rejoining with the world. Useful for parking your ship.ĭestroys the nearest ship in a given range. If the range is not indicated, a range of 16 blocks is used. How to install Archimedes’ Ships Mod for Minecraft: minecraft/config/ArchimedesShips/ folder. Put Archimedes’ Ships Mod zip file into your %appdata%/.minecraft/mods/ folder./asdestroy - Destroys the nearest ship within the given range, if no range is specified a range of 16 blocks is used.If the 'overwrite' parameter is added it will decompile anyway and replace existing world blocks. /asdismount - The player will dismount the current ship they are controlling, even when it cannot decompile./asinfo - Shows info about the ship you are currently controlling./ashelp - List all Archimedes' Ships mod commands.Open GUI 'K' - Opens a GUI screen, currently does not contain many functions. Decompile '\' - The ship will align and will rejoin the world blocks, allowing you to edit the ship.Align '=' - The ship will align and rotate to the world grid without rejoining any world blocks.Brake 'C' - The ship will quickly come to a complete stop.Descend 'Z' - The ship will descend if it is an airship.Ascend 'X' - The ship will ascend if it is an airship.
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